Single player • Story-Driven • Fantasy • Action adventure • Release 2026
Rebuild Lamparis. Protect your home. Bring her back.
Faeborne is a single-player action adventure about an elven warrior who will cross a broken world to bring her sister home. Each night, golems born from grief hammer the walls of Lamparis. The city holds its breath. You raise the lantern.
You carry the Lantern of Memories, a living relic that reveals truths, opens hidden paths, and turns chaos into clarity. Master staff combat with parries, precise strikes, and time slow that punishes greed. Use fae vision to expose weak points. Shrink to fae size. Glide across shattered spans. Rotate ancient structures and redraw the map under your feet. Every memory you restore softens corrupted foes and pulls Violet back from the dark.
Golems rise. Towers fall. The light remembers.

A Path to Reconciliation
Rise as the Fae-Knight. The walls crack, the night keeps coming. Cut through shadow in forests, ruins, and rooftops while the siege roars below. Parry, counter, and break guards with a staff that hits like truth. Restore the virtues of the Guardian Fairies. Raise the Lantern of Memories and make broken light remember.

A Journey of Discovery
Twelve Guardian Fairies wait to be found. Each returns a power and rewrites how you move and fight, from fae vision to time-slow precision. Colossal golems bar the way. Learn why they rage, then choose to heal instead of destroy. Track the Shadow Fairy, drag the truth into daylight, and bring Violet back.

See From New Perspectives
Glide, dash, and slip small as a secret to thread the veins of stone. Rotate ruins and redraw the map under your feet. Enchanted forests, shattered citadels, hidden routes at every scale. With each memory, the lantern burns brighter and golems falter. The path home stops hiding when you change how you look.
Key Features
- Fight to heal: Staff melee, parries, weak-point reveals, time slow that rewards nerve and timing.
- Memory changes everything: The lantern exposes secrets, reshapes routes, and calms rage-forged enemies.
- Small as a secret: Shrink to fae size, slip through the city’s veins, see what giants miss.
- Worlds that move: Rotate ruins, bridge broken spans, turn siege lines into openings.
- Golems are grief: Towering foes carved from sorrow. Learn why they rage, then end the cycle.
- Restore the guardians: to push back the night and make Lamparis stand again.
Faeborne Devlogs
Faeborne devlogs from CONICAL in New Zealand. Gameplay breakdowns, combat readability, precision movement, puzzle design, and city rebuilding. Watch updates, give feedback, and help shape Lamparis.
Wishlist soon also on
About Us
CONICAL is a New Zealand studio dedicated to crafting immersive, emotionally rich experiences. We are building Faeborne, a story-driven action adventure where emotions become enemies you can outplay and heal.
We also help brands create augmented reality on phones, virtual reality training on headsets, interactive 3D websites, and AI-assisted animation.
Business inquiries: alex@conical.nz
or use the contact form.
CONICAL is backed by an experienced team and has demonstrated it can execute on strategy having undertaken significant milestones for major blue chip client projects.
CONTACT
0800 266 4225
Producer:
alex@conical.nz
Auckland, New Zealand
CONICAL
✉ Get in touch with our Producer by emailing alex@conical.nz
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